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There is a conflict between the Fighters Guild and the Thieves Guild. This will stop working if you ever use the Make Amends topic to rejoin, as the join dialogue still checks the variable. However, if you always choose the Join the Fighters Guild topic the variable does not get set, so you can rejoin indefinitely. The Fighters Guild is supposed to only let you make amends once. If expelled from the Fighters Guild, speak with anyone ranked Warder or above, same as the ones you ask to join.
#Fighters guild quest line professional#
The guild is a professional organization chartered by the Emperor to regulate the hiring and training of mercenaries, protect commerce, capture or drive away beasts, and similar security duties. Ultimate abilities and Synergies scale with the combination that provides you with the best offensive stats.The Fighters Guild, present across most of Tamriel, provides a common and, more importantly, public place of training, study, and employment for those of a martial persuasion.
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Remember that if a skill costs Magicka, it scales with your maximum Magicka (and Spell Damage) while if a skill costs Stamina, it scales with your maximum Stamina (and Weapon Damage). Since Mundus buffs can be changed but not removed, either no mundus buff was in place (template character on PTS) or the Lover mundus (which only alters penetration) was used. It should be noted that values shown below reflect the ability and/or morph once it is fully trained which sometimes differs from earlier costs, durations, or damage values.Īll costs and damage values here are without attribute points placed, without equipment, without passive skills acquired or active skills slotted and without champion points spent to make it easier to compare skills regardless of gear/build differences. Joining the Fighters Guild provides access to a storyline, daily quests, and a skill line.
![fighters guild quest line fighters guild quest line](https://pics.me.me/thumb_dark-brotherhood-and-thieves-guild-questline-fighters-guild-questline-35967626.png)
Any player can join the Fighters Guild by speaking with the Hall Steward in their home alliance's Fighters Guild Hall in Vulkhel Guard (Auridon AD), Daggerfall (Glenumbra DC), or Davon's Watch (Stonefalls EP).